Demonstrate and communicate aesthetic skills and choices based on traditional art theories and current game development practices and next generation research.
Conceptualize and generate pre-production art assets through pre-visualization and prototypes usable for multiple game platforms.
Create 2D and 3D art assets such as characters, props, textures, environment elements(terrain, ecosystems, architecture and skyboxes), and collision objects for future prototyping (fully optimized) utilizing industry-standard software tools and platform guidelines.
Create 2D and 3D keyframed and motion capture character, environmental, and FX animation assets appropriate for use in game projects utilizing industry-standard software tools and platform guidelines.
Within a production pipeline; adapt, export, integrate, and optimize game art and animation assets(including shaders and lighting) into 2D and 3D game projects within the confines of a project's game engines, tools and other constraints.
Establish collaboration, mentorship and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.
Design and assemble preproduction materials to complete digital video works, including screenplays, character descriptions and designs, storyboards and shot lists.
Collaborate with other students in the Production Studio course to produce complete digital cinema projects that exhibit professional quality in terms of camerawork, composition and lighting.
Integrate composite shots (either visual effects OR motion graphics) into complete works by employing industry standard compositing tools and techniques to produce a digital cinema project that incorporates live action video textured and lit 3D environments and animated or motion-captured CG characters.
Communicate stories and characters through acting, animation and or motion capture.
Edit, mix and color grade digital cinema projects using industry standard non-linear editors and postproduction tools.
Record, edit and mix high quality audio, including location dialogue, background ambiance, sound effects, ADR and music, which are integrated into a complete cinema production.
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